![]() Most of the other villagers came around eventually, but some of the core troublemakers left to join the front lines of the War of Defiance, and others found their way into the Guided Compass, the most forward-looking of the Glanfathan tribes. In the end, memories of the Broken Stone War and the War of Black Trees were fresh enough that the duc's soldiers won the day. Soon, the villagers were fighting with each other as much as with the Aedyrans. Hadret's knights and their supporters wanted to keep the peace, but a group of misfits with more anarchic leanings that had formed in town wanted to go after the tribes the same way they'd gone after their lord. The biggest divide was over the Glanfathans and their nearby ruins. They realized they didn't agree on much beside ousting the old lord. However, Dyrwoodans are an ornery lot, and the more the Dyrfordans met in the wake of the thaynu's fall, the more they argued. Supposedly, the quarterstaff of her chief wizard even got lost in the construction - mortared into a wall or nailed under a floorboard. The Dracogen Inn was the first building that sprang up from the ruin, built with some of the same bricks the colonists had pulled from the lady thaynu's castle, they say. It proved to be a critical mistake: A contingent of Duc Hadret's Knights of the Crucible helped the farmers and colonists in the area turn her keep to rubble. In 2668 AI, when the War of Defiance began, she stuck to the side of the Empire. The keep was rebuilt and occupied by an Aedyran lady thaynu. They found the castle abandoned, with no evidence of its prior defenders apart from several tables of half-finished dinners long since rotten. Some time before the War of Defiance, when no one received word from the outpost in several weeks, a search party left New Dunryd to investigate. It was a result of collaboration between dwarven and human explorers seeking to bolster the defenses of the frontier town in colonial times. A ruined castle is all that remains of the old village. The modern village of Dyrford is not the original settlement, however. Although New Dunryd soon became the center of colonization for the Eastern Reach, Dyrford remained the heart of Aedyran military presence. These guards established a central base on a river in the western section of the woods to protect them and confront the Glanfathans. ![]() These guards established a central base on a river in the western section of the woods, which would eventually become the city of Dyrford. The settlement was established by small squadron of Imperial guards, dispatched by the fercönyng (emperor) to protect its citizens, after early settlers met resistance from Glanfathan natives. ![]() Instead, after submission, click the button under your post to assign the appropriate link flair, which will produce the same spoiler tags.Dyrford was founded in the early days of Aedyran colonization of the Eastern Reach. You cannot use the above spoiler formatting to mask submission titles. Note: Spoiler tags only apply to text in the body of posts or comments, and not to titles themselves. To mark a spoiler as relevant to a specific part or subject of Pillars of Eternity, use the alternate formatting: (#s "Stuff happens") Spoiler tags can be used by typing followed immediately by (#s "xxxxxx"), with the content of your spoiler inside the quotation marks. Note that spoiler tags will not work when browsing on a mobile app, or when viewing a post from the front page of reddit, as /r/projecteternity's CSS will not apply there. r/projecteternity supports spoiler tags, which can be used to hide spoilers from other users until they mouse over the text, revealing it. Reported posts get looked at by the moderators faster.Īll content posted should be related to Pillars of Eternity and/or its sequels/expansions. Use the "Report" button to report any non-marked spoilers or other rule violations. For story spoilers in other threads, use Spoiler Tags as described in the section below. No story spoilers in titles! Mark threads or links that contain spoilers with a tag in the title. Pillars of Eternity aims to recapture the magic, imagination, depth, and nostalgia of classic RPGs. Paying homage to the great Infinity Engine games of years past: Baldur’s Gate, Icewind Dale, and Planescape: Torment. Pillars of Eternity and Pillars of Eternity II: Deadfire are isometric, party-based RPGs set in a new fantasy world developed by Obsidian Entertainment. Welcome to the Pillars of Eternity Subreddit!
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